It was a plump baby angel with white wings, pale porcelain skin, jet black hair and icy blue eyes, but it was blurred and it looked like it was wearing a toga. Personal - Well, I've had a dream where my brother held onto my hand and we heard children's giggles, he walked me toward a stand selling trinkets and stuff (I was definitely about 11 years younger in the dream) where an blue angel stood. Typical - Drowning, death, running over, falling, crashing, burning.etc. what are some typical nightmares you can think of? and what are some nightmares you have had personally? it's for a story i'm writing. Personal Nightmare was generally well-received, including the ratings of 87% by Zzap! (Amiga), 84% by Computer + Video Games (Amiga and Atari ST), 74% by CU Amiga (Amiga) and 7/10 by Datormagazin (Amiga). The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled. Newer versions of the game omitted the encounters where the players gets garroted. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. The player's inventory can be viewed in the respective menu. Much of the game's movement and actions are real time based so there is a day and night cycle. A compass indicates which directions the player can travel. The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. There is no direct plot, but the game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens and purge the evil before it can take over. The DOS version can only make use of EGA Graphics. Personal Nightmare is a survival horror adventure game that runs on Amiga, Atari ST and DOS.